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A design system in 4 months?

As the story usually goes, the organization was looking to develop a single destination for all customers to access available training applications. However, most of these applications were lacking a cohesive identity and design approach, thus allowing for a disjointed experience to our customer. To address this gap we had to create a design system, roll it out to application teams. The wrench was time; as due to prior  commitments, my timeline to create a viable solution was only 4 months.

Scope

Design system takes lots of effort to wrangle into being. I have two designers, one developers. I took on the task with only one caveat, that the initial MVP/Version 1 scope will be small, only creating a Sketch toolkit of visual/ui components, with layout ideas that designers can use to help design their solutions. A simple web present with sample codes will be created to showcase the ongoing effort.

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Research & Development

Burying the lead here, I did not start from scratch. There was a product in development with designs that key stakeholders wanted to frontline the effort. This is not a bad thing, because there's a starting point, and I didn't need to create from scratch.

However, during my general research phase, I found a big problem. The donor application's design paradigm was very limited to text based contexts, which mean my development checklist became:

  1. Deconstruct the visual designs paradigm down to core ideas

  2. Build using atomic design principle

  3. Address UI gaps and provide common patterns

  4. Apply company approved branding package

  5. Ideate and generate layout concepts to engage potential adopters

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Management

To ensure a smooth development timeline, I leaned on my team members, communicating what needs to be done, and letting them take charge of certain aspects of the projects. For my part, I handled the design development, coordination and meeting with key stakeholders, which team members would handle overflow work, website design and/or working with our dedicated engineer to develope and deploy code samples.

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Implementation

By the end of the 4 months, we delivered what we planned

  1. Version 1.0 release had a Sketch library file, paired with PDF documentation

  2. Internal website to demo the UI and accompanying code snippet

  3. Bonus – A POC iPad application to showcase the extensibility of ToolKit UI  components an iPad.  

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Outcome

Design ToolKit had multiple buy-ins.

  • Showing how the components look inside various conceptual layouts helped application teams see potential for common visual  alignment, and reinforce a consistent look across different products

  • Continuous collaboration with other designers help expand the scope of the Design ToolKit, and create a productive feedback loop to grow the patterns that more teams can utilize.

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